Brian joins the Munty Reserve Forces for the smart uniform and some easy money. It doesn't take long for his plan to unravel. Barbara finally gets into the Seers Guild and Steg joins a Dragon Spotting Society. The fact that a dragon hasn't been spotted in Munty in over 30 years doesn't dampen their enthusiasm. Meanwhile Howell has realised that there is something menacing lurking outside Munty and it's getting closer...
Brian has found the magical amulet that can potentially send him home, but it doesn't work. Howell tricks him into getting a book from the oddly menacing Munty Library to help but things turn awkward when the book becomes overdue. Barbara's mother Cassandra comes to visit and takes a shine to Herman. Meanwhile Steg is mistaken for a goblin and finds himself cornered. Can Howell's bravery potion save the day?
Herman is giving The Jug And The Other Jug a relaunch. New décor, new drinks plus a big advert in the Munty Gazette. All Brian has to do is collect a barrel of Screelish Special Fighting Beer from the docks. When Brian returns with the wrong barrel, events quickly spiral out of control and the entire gang find themselves trapped inside the pub. Even worse, the deadly disease of Woodpox is sweeping through Munty and only Howell has the cure.
Brian hits on an idea for a sure-fire money-spinner when he introduces popcorn to Munty. Steg follows his success jealously. Barbara has her hands full with a demanding client – the leading lady in the Munty Clack Dancers. Meanwhile Munty's most violent gangster, Slasher Morgan orders Howell to make a truth drug, with unexpected results. There's much excitement about the Protector's Wisdom-Giving festival, a high point of the Munty cultural year.
Brian persuades Herman to give him a job as the pub chef, but Herman is more concerned with helping out his old friend Sved – a slightly cracked former warrior. Barbara is running the annual Munty Pet Show, while Howell is trying to rig the outcome. Meanwhile Steg has a hot date with an old work colleague from his time in the sewers.
Brian is being forced to perform in a travelling circus, run by the sadistic Feffenhoffer. Barbara and Steg set out to rescue him while Herman accidentally traps a fairy. Stuck on Earth, Howell tries desperately to get back to Munty.
It's Brian last chance to get home. There's one problem: keeping Howell alive and sober enough to cast a spell.
Desperate to reach the City of a Thousand Towers before the Super Solstice, Brian ingratiates himself with a group of travelling Players, in town to stage the annual Munty Play
It's Munty's famous Pear Fair and Herman's favourite time of year. Who knows, The Jug and The Other Jug might even attract some new customers…
Brian lands the world's easiest job – guarding Munty's sacred Albino Pear Tree. Even with Steg alongside him, they can't mess this up, can they?
Meanwhile, Barbara is desperate to take advantage of a rare opportunity to get into the Seers' Guild while Howell is under pressure from Slasher Morgan to fix a high-stakes card game. If he fails his life won't be worth living.
Looking to make new friends, Brian heads to a trendy - but exclusive - new bar that's opened by Munty docks. Surely his clip-on tie will impress the doorman? Barbara bumps into an old school friend, who's now a successful businesswoman. She offers a rare magical object to Howell and a lucrative property deal to Barbara. It's almost too good to be true. While Brian proves a massive hit with the bar's cool clientele, he begins to realise that these people are not quite what they seem.
Keen to protect himself from further harm, Brian takes a crash course in magic from Howell. Obviously, this lands him in even greater danger. Back in The Jug and The Other Jug, Steg accidentally becomes a father, Barbara loses her only soothsaying client and Herman nails a dartboard to the pub wall. Unfortunately, this attracts the attention of the Fairies, who soon become obsessed. The only way to remove them is to orchestrate a showdown, with high stakes and Barbara stepping up to the oche.
Trapped in a parallel universe, office temp Brian Weaver has been locked up and charged with triggering the Snail Wars. Steg opts to represent him in court, persuading Brian to face Trial by Combat with a terrifying warrior named Radnok. Barbara has abandoned soothsaying to become a blacksmith, Herman's cooking rotten fish and Howell has moved into the cat retrieval business, which involves first kidnapping the cats. Can the gang free Brian before he faces certain death at the hands of Radnok?
Brian gets an opportunity to return home when a fire sprite grants him a wish.
A charisma potion may help Brian retrieve the amulet.
Brian is accidentally transported to Munty by a magical amulet, but before he can use it to get home, it falls into the hands of a criminal mastermind.
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